Puyo Pop Fever
2003 puzzle video game / From Wikipedia, the free encyclopedia
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Puyo Pop Fever (ぷよぷよフィーバー, Puyopuyo Fībā) is a 2003 puzzle video game developed by Sonic Team and published by Sega. It is the fifth main installment in the Puyo Puyo puzzle game series and the second Puyo Puyo game to be programmed by Sonic Team after Puyo Pop (which was released just after the series' original developer, Compile, went bankrupt). This was the start of what can be considered a reboot of the Puyo Puyo franchise, with this entry's plot revolving around Professor Accord losing her flying cane.
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Puyo Pop Fever | |
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Developer(s) | Sonic Team[lower-alpha 1] |
Publisher(s) | Sega[lower-alpha 2] |
Director(s) | Takashi Yuda |
Producer(s) | Yuji Naka |
Artist(s) | Yuji Uekawa |
Composer(s) | Hideki Abe |
Series | Puyo Puyo |
Engine | RenderWare (PS2, Xbox, Gamecube) |
Platform(s) | PlayStation 2, Dreamcast, GameCube, Xbox, Game Boy Advance, Microsoft Windows, Mac OS X, Pocket PC, PlayStation Portable, Nintendo DS, Arcade, Walkman NWZ-E470 |
Release | November 26, 2003 |
Genre(s) | Puzzle |
Mode(s) | Single-player, multiplayer |
Arcade system | NAOMI |
Sega, which acquired the series' character rights from Compile in 1998, and eventually the full rights in 2001, published all the Japanese releases of the game, and also published the arcade and GameCube versions internationally. The game was scarcely released internationally, and certain versions were released by other publishers in those areas.
The GameCube and Nintendo DS versions were released in North America, with Atlus handling publishing duties for the latter. Europe received both versions plus the PlayStation 2, Xbox, Game Boy Advance, and PlayStation Portable versions.
The Dreamcast version, released exclusively in Japan, was the last Dreamcast game developed by Sonic Team, the last first-party title released on the platform, as well as the final first-party title by Sega. The Dreamcast, Arcade (another version released exclusively in Japan) and Playstation Portable versions are the only console versions to use sprites in place of 3D models.