Arcania: Fall of Setarrif
2011 video game / From Wikipedia, the free encyclopedia
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Arcania: Fall of Setarrif is an action role-playing video game and the standalone expansion for Arcania: Gothic 4. It was released on 25 October 2011 after a long period of silence from both publishers and after being delayed indefinitely in March 2011.[2]
Quick Facts Arcania: Fall of Setarrif, Developer(s) ...
Arcania: Fall of Setarrif | |
---|---|
Developer(s) | Spellbound Entertainment |
Publisher(s) | Nordic Games[lower-alpha 1] |
Director(s) | Jean-Marc Haessig |
Producer(s) | Daniel Miller |
Designer(s) | André Beccu |
Programmer(s) | Johannes Conradie, Daniel Miller |
Artist(s) | Jean-Marc Haessig, Eric Urocki |
Writer(s) | Hans-Jörg Knabel, Dietrich Limper, David Sallmann |
Composer(s) | Dynamedion |
Series | Gothic |
Engine | Vision[1] |
Platform(s) | Microsoft Windows, Xbox 360, PlayStation 3, PlayStation 4 |
Release | Microsoft Windows 25 October 2011 PlayStation 3 & Xbox 360 12 May 2015 |
Genre(s) | Role-playing video game |
Mode(s) | Single-player |
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It was announced by Spellbound Entertainment and JoWooD on 9 December 2010.