Computer Gaming World
American computer game magazine / From Wikipedia, the free encyclopedia
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Computer Gaming World (CGW) was an American computer game magazine published between 1981 and 2006.[1][2][3] One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through the 1990s and became one of the largest dedicated video game magazines, reaching around 500 pages by 1997.
Editor |
|
---|---|
Categories | Computing, Gaming |
Frequency | Monthly |
Founder | Russell Sipe |
First issue | November 1981; 42 years ago (1981-11)[1] |
Final issue Number | November 2006; 17 years ago (2006-11)[2][3] 268 |
Company |
|
Country | United States |
Based in | Cambridge, Massachusetts |
Language | English |
Website | computergamingworld.com (Archived 2004-06-05 at the Wayback Machine) |
ISSN | 0744-6667 |
OCLC | 8482876 |
In the early 2000s its circulation was about 300,000, only slightly behind the market leader PC Gamer. But, like most magazines of the era, the rapid move of its advertising revenue to internet properties led to a decline in revenue. In 2006, Ziff announced it would be refocused as Games for Windows, before moving it to solely online format, and then shutting down completely later the same year.