Legacy of Kain: Dead Sun
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Legacy of Kain: Dead Sun is a cancelled action-adventure video game that was in development by Climax Studios for Square Enix Europe, with an accompanying multiplayer component developed separately by Psyonix. Conceived as the sixth entry in the Legacy of Kain series, Dead Sun entered production for Microsoft Windows, PlayStation 3, PlayStation 4, and Xbox 360. It was cancelled in 2012 after three years of development. Square Enix Europe and Psyonix salvaged the planned multiplayer mode, which they reconceptualized as Nosgoth, a standalone free-to-play title.
Legacy of Kain: Dead Sun | |
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Developer(s) | Climax Studios Additional work by:
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Publisher(s) | Square Enix |
Director(s) | Sam Barlow |
Writer(s) | James Smythe |
Series | Legacy of Kain |
Engine | Unreal Engine 3 |
Platform(s) | Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 |
Release | Cancelled |
Genre(s) | Action-adventure |
Mode(s) | Single-player, multiplayer |
A poster at NeoGAF, an internet forum, unearthed Dead Sun in an extensive report published shortly after Nosgoth's announcement in 2013. The report publicized media and accounts from sources in Climax Studios. Square Enix Europe subsequently acknowledged the scrapped project with the conclusion that Dead Sun "just wasn't the right game, at the right time".[1] Several articles were published later that year which revealed gameplay footage and concept art. Video game publications responded negatively to news of the cancellation, and most commentators expressed their sustained interest in a single-player revival of the franchise.