Linger in Shadows
2008 video game / From Wikipedia, the free encyclopedia
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Linger in Shadows is a demoscene-project by the Polish demogroup Plastic, released on the PlayStation 3. It was first announced at Breakpoint 2008 in Germany.
Quick Facts Linger in Shadows, Developer(s) ...
Linger in Shadows | |
---|---|
Developer(s) | Plastic |
Publisher(s) | Sony Computer Entertainment |
Designer(s) | Michal Staniszewski, Marco Siegel, Wojciech Golczewski, Michal Witaszek, Krzysztof Deoniziak |
Composer(s) | Wojciech Golczewski |
Engine | Pico Engine |
Platform(s) | PlayStation 3 |
Release | October 9, 2008 [1] |
Genre(s) | Interactive art |
Mode(s) | Single-player |
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Linger in Shadows differs in an important aspect from many demoscene products in that it was published by Sony on the PlayStation 3, who trademarked the name late 2007.[2]
Many news-sites which reported about the demo assumed that it was a tech-demo for a future game.[3] This was denied during presentations at E3, although it was revealed that the title does feature interactivity.[4][5]