MuZero
Game-playing artificial intelligence / From Wikipedia, the free encyclopedia
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MuZero is a computer program developed by artificial intelligence research company DeepMind to master games without knowing their rules.[1][2][3] Its release in 2019 included benchmarks of its performance in go, chess, shogi, and a standard suite of Atari games. The algorithm uses an approach similar to AlphaZero. It matched AlphaZero's performance in chess and shogi, improved on its performance in Go (setting a new world record), and improved on the state of the art in mastering a suite of 57 Atari games (the Arcade Learning Environment), a visually-complex domain.
This article needs to be updated. (May 2022) |
MuZero was trained via self-play, with no access to rules, opening books, or endgame tablebases. The trained algorithm used the same convolutional and residual architecture as AlphaZero, but with 20 percent fewer computation steps per node in the search tree.[4]