Pac-Man defense
Tactic to counteract a hostile takeover / From Wikipedia, the free encyclopedia
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The Pac-Man defense is a defensive business strategy used to stave off a hostile takeover, in which a company that is threatened with a hostile takeover "turns the tables" by attempting to acquire its would-be buyer. The name refers to Pac-Man, a video game in which the protagonist is at first chased around a maze of dots by 4 ghosts. However, after eating a "Power Pellet" dot, he is able to chase and devour the ghosts.[1] The term (though not the technique) was coined by buyout guru Bruce Wasserstein.[2]