VirtualGL
From Wikipedia, the free encyclopedia
VirtualGL is an open-source software package that redirects the 3D rendering commands from Unix and Linux OpenGL applications to 3D accelerator hardware in a dedicated server and sends the rendered output to a (thin) client located elsewhere on the network.[1] On the server side, VirtualGL consists of a library that handles the redirection and a wrapper program that instructs applications to use this library. Clients can connect to the server either using a remote X11 connection or using an X11 proxy such as a VNC server. In case of an X11 connection some client-side VirtualGL software is also needed to receive the rendered graphics output separately from the X11 stream. In case of a VNC connection no specific client-side software is needed other than the VNC client itself.
This article needs additional citations for verification. (February 2015) |
Stable release | 2.6.5
/ November 18, 2020; 3 years ago (2020-11-18) |
---|---|
Preview release | 2.6.90 (3.0 beta1)
/ June 16, 2021; 2 years ago (2021-06-16) |
Written in | C, C++, Unix Shell |
License | GNU General Public License (GPL), wxWindows Library Licence |
Website | www |