Wonder Project J
1994 video game / From Wikipedia, the free encyclopedia
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Wonder Project J[lower-alpha 2] is a 1994 life simulation video game developed by Almanic Corporation and published by Enix for the Super Famicom. In the game, players take care of a boy Gijin (robot) created by Dr. Geppetto named Pino. Directed by Takashi Yoneda, the title was created by most of the same personnel that worked on previous projects at Almanic such as E.V.O.: Search for Eden. It was met with positive reception from critics and sold over 1.3 million copies in Japan, making it one of the best-selling Super Famicom games. A sequel, Wonder Project J2, was released in 1996 for the Nintendo 64.
Quick Facts Wonder Project J, Developer(s) ...
Wonder Project J | |
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Developer(s) | Almanic Corporation[lower-alpha 1] |
Publisher(s) | Enix |
Director(s) | Takashi Yoneda |
Producer(s) | Hiroki Fujimoto |
Designer(s) | Takashi Yoneda |
Programmer(s) | Hiroko Yamahiko Hiromitsu Shioya Takashi Sorimachi |
Artist(s) | Toshihiro Kawamoto Umanosuke Iida |
Writer(s) | Takashi Yoneda |
Composer(s) | Akihiko Mori |
Series | Wonder Project J |
Platform(s) | Super Famicom |
Release | |
Genre(s) | Life simulation |
Mode(s) | Single-player |
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